# DICE LINKED DICE LINKED is a premium real-time multiplayer dice synchronization tool designed for board games, tabletop RPGs (such as Dungeons & Dragons, Pathfinder), and remote play. It is built and maintained by Onitsoga Labs. ## Domain Routing Structure - **Landing & Marketing Site**: Served on `https://dicelinked.com` and `https://www.dicelinked.com`. - **Web Application Client**: Hosted on the dedicated subdomain `https://app.dicelinked.com`. ## Key Features 1. **Instant Room Synchronization**: Players can spin up a lobby, share the room code (or a QR code scannable via the device's native camera), and synchronize dice physics coordinates, force vectors, and results in real time (< 50ms latency). 2. **Responsive Vector Physics**: Utilizes PixiJS v8 with hardware-accelerated 2D rendering to simulate weight, collisions, and bounces. 3. **Custom Dice & Presets**: Supports standard polyhedrals (D4, D6, D8, D10, D12, D20, D100), Fate/Fudge dice, custom labels, and user visual presets. 4. **Haptics and Shake-to-Roll**: Mobile players can shake their devices to roll with satisfying tactile vibrational clicks. 5. **No Account Sign-Ups Required**: Players can join lobbies instantly without creating profiles or inputting credentials. 6. **Multi-lingual**: Fully localized across 23 global languages. ## Technical Architecture - **Backend / Edge Routing**: Running on Hono. - **State Coordination**: Uses edge connection channels to manage messaging in-memory without persistent disk writes. - **Client Render Engine**: PixiJS v8. - **Public Landing Page Stack**: Built with HTMX, Alpine.js, and vanilla Tailwind CSS. - **Mobile Wrappers**: Packaged natively using Capacitor for iOS and Android deployment. - **Monetization**: 100% free, ad-free, and privacy-focused. Created as a community utility by Onitsoga Labs.